The set of “Sword of Destiny: Part Seven” has temporarily halted production after the crew’s dedication to realism went, by most accounts, “a bit too far.” What was intended to be a backdrop resembling a medieval hamlet has, through a combination of over-budget carpentry and questionable project management, resulted in the construction of a fully functional 14th-century village complete with blacksmith, water mill, and a surprisingly self-governing town council.
Local authorities confirmed that extras hired for background scenes have “largely refused to leave,” citing the authenticity of the bread ovens and the general appeal of living without smartphones.
Director Lena Hoffmeyer defended the development during a press conference. “Look, if cinema is about immersion, then we’ve succeeded. Our only mistake is that the extras started electing a mayor.”
Industry analysts warn that such overcommitment could strain budgets, but some see opportunity. “The village already has a sustainable barley crop,” said production accountant Greg Fallon. “If we simply pivot into agritourism, we can recoup the investment before the Blu-ray release.”
For now, filming remains on pause while studio lawyers negotiate with the newly formed “Village Council of Lower Dingus,” which insists on being recognized as an independent municipality. The fate of Sword of Destiny: Part Seven hangs in the balance, though villagers have promised to let filming resume if the cast agrees to abide by medieval tax codes.
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